double-complex precision

Functions

magma_int_t magma_zlobpcg (magma_z_matrix A, magma_z_solver_par *solver_par, magma_z_preconditioner *precond_par, magma_queue_t queue)
 Solves an eigenvalue problem.

Function Documentation

magma_int_t magma_zlobpcg ( magma_z_matrix  A,
magma_z_solver_par *  solver_par,
magma_z_preconditioner *  precond_par,
magma_queue_t  queue 
)

Solves an eigenvalue problem.

A * X = evalues X

where A is a complex sparse matrix stored in the GPU memory. X and B are complex vectors stored on the GPU memory.

This is a GPU implementation of the LOBPCG method.

This method allocates all required memory space inside the routine. Also, the memory is not allocated as one big chunk, but seperatly for the different blocks. This allows to use texture also for large matrices.

Parameters:
[in] A magma_z_matrix input matrix A
[in,out] solver_par magma_z_solver_par* solver parameters
[in,out] precond_par magma_z_precond_par* preconditioner parameters
[in] queue magma_queue_t Queue to execute in.

Generated on 3 May 2015 for MAGMA by  doxygen 1.6.1